![]() ![]() However the only reason I cannot give this game a better score is that it has simply no business being a "Bioshock" game. With beautiful graphics and wonderful visuals and for those of you dense enough to not guess the ending, a great story though despite being filled to the overflowing brim with plot holes is captivating and interesting. This aside the combat feels rewarding even after taking down the same copy pasted enemies dozens of time each encounter still felt rewarding. Game feel and story aside the combat can be bland and sometimes frustrating, though the sky hook is interesting it also can place you into enemy fire with ease as you will find someone flanking you without even being aware of where they came from. Having no abilities to interact with the citizens of Columbia is a major downfall, from the star of this game you most certainly do not feel like a hero. Although this is not a strength in a game like Bioshock, where you play an aggressor the entire time. Despite its obvious irrelevance to the series, the games story is rather interesting, although at times the voice acting can go from very good to very bad in just a few short moments what really makes this game shine is that it places you into a world that feels very alive. Bioshock: Infinite is a fill in game for the original 2 Bioshock games (Fan food if you will) though that doesn't make it a bad game at all. … Expandīioshock: Infinite is a fill in game for the original 2 Bioshock games (Fan food if you will) though that doesn't make it a bad game at all. Basically, this is a rare shooter where the gameplay is really secondary to the story, and it excels for that reason. But other than these somewhat major issues, it's still solid enough. The difficulty is also rather low until the end, where it gets unnecessarily difficult. The low variation in enemies and abilities is what kills the experience. Finally, there are a few gameplay weaknesses. ![]() ![]() The game requires a lot more of a computer than many games with equivalent graphics do, so you wonder how well the engine programming went. Thirdly, the graphics are nice, but not as good as they could be. Secondly, there are few characters outside the main trio, and that no-supporting-character bubble can get a little dull after a while. Firstly, there are a few plot holes and confusing elements, especially the placement and relation of this game to the other games in the series. ![]() For the reasons it could deserve a five, there are many negatives. The story is amazing, and that is the reason why it deserves an 8 instead of a 5. The progression is a little weak sometimes you'll be wondering, "why am I going here? What am I really even doing?" but it's not often and that happens in most games anyways. The gunplay is nice and smooth, with a wide enough variation, but some of the guns feel useless, and others are a bit too strong. It's a bit repetitive, but that's standard shooter fair. For the positive, it has three amazing main characters with ambiguous backgrounds and emotions, humanistic flaws, and complicated relations (if you get to the ending, the "complicated" element is far beyond what words could express). However, there is no reason to dismiss it. For the positive, it has three This game is not the masterpiece some people would like it to be. This game is not the masterpiece some people would like it to be. DeWitt has to learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of a myriad of new weapons and abilities. He develops a relationship with Elizabeth, enhancing his abilities with hers so the pair may escape from a city that is literally falling from the sky. The player takes on the role of former Pinkerton agent Booker DeWitt, sent to the lost city to rescue Elizabeth, a young lady imprisoned there since her childhood. What begins as a fresh new endeavor of hope turns drastically wrong as the city soon disappears into the clouds to whereabouts unknown. What begins as a fresh new endeavor of hope turns drastically wrong as the city soon Initially conceived as a floating symbol of American ideals at a time when the United States was emerging as a world power, Columbia is sent to distant shores with great fanfare by a captivated public. Summary: Initially conceived as a floating symbol of American ideals at a time when the United States was emerging as a world power, Columbia is sent to distant shores with great fanfare by a captivated public. ![]()
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